Scala (17): JDBC connection pool with Hive

JDBC means Java Database Connection. So when we need to read data from database, we use JDBC to get connection between application layer and database layer. In fact, we can directly connect with database by JDBC, why we need to use connection pool. The benefit of it is that a connection pool is a cache of database connections maintained so that the connections can be used when future requests to the database are required. Connection pools are used to enhance the performance of executing commands on a database.


Dynamic web pages without connection pooling open connections to database services when they are needed and close them when the page is done servicing a particular request. Pages that use connection pooling instead maintain open connections in a pool. When the page requires access to the database, it simply uses an existing connection from the pool, and establishes a new connection only if no pooled connections are available. This reduces the overhead associated with connecting to the database to service individual request. To summarize, there are three advantages:

  1. In connection pool, connection or set of connection objects are created single time (usually at the start of the application)
  2. The connections can be reused when future requests to the database are required.
  3. It can enhance the performance of executing commands on a database.

Here our target database is Hive, first we need to start hive. Its default port is 10000.

./hive --service hiveserver -p 10002
Starting Hive Thrift Server

So you will see that you already start hiveserver on 10002, and then you can use java proxy to connect hiveserver.

There are several methods to do this thing; here we only introduce two ways, BoneCP and c3p0.


The reason why we use BoneCP is that Play 2.0 JDBC datasource is managed by it.


You need to go build.sbt to add “jdbc”.

libraryDependencies ++ = Seq (
  "mysql" % "mysql-connector-java" % "5.1.31",
  "org.apache.hive" % "hive-jdbc" % "0.12.0"

And then go to conf/application.conf to modify database engine connection properties.


Accessing the JDBC datasource

import play.api.db._
DB.withConnection("order") { conn =>
  // TODO
DB.withConnection("customers") { conn =>
  // TODO

If you use default configuration, you only need to use “DB.withConnection” to get connection.



The build.sbt part is partially same with BoneCp. We need to add one more.

"com.mchange" % "c3p0" % ""


import com.mchange.v2.c3p0.ComboPooledDataSource
// implement a datasource
val cpds = new ComboPooledDataSource()
// when number of connections is over than this value, you only can wait for the connection until other connection is free. 
// get a connection

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